Credits
Amounts can vary by code list. Check the reward after redeeming.
Use this as a reward glossary, not a grind calculator. Credits, Money, XP, boosts, packs, skins, and spins appear in current code lists, while earn rates and odds are still unclear.
Use these reward families to plan what to try first, then check the actual result in-game.
Amounts can vary by code list. Check the reward after redeeming.
Useful for progression, but not enough for exact grind-time math yet.
Level impact and requirements should be checked in-game.
Use timed boosts only when you can play a focused block.
Check contents and rarity in-game before spending around them.
Spin odds are unclear, so avoid treating them like guaranteed value.
Spin odds, credit-per-round estimates, boost stacking, and trading values need clearer numbers before they become useful calculators.
Claim active codes first, then record what your account actually receives.
Not accurately yet. Match rewards, boost behavior, and earn rates need clearer numbers.
Not clearly enough for a useful calculator yet.
Rewards that appear consistently across current code lists are safer to try first, but still check the result in-game.
Use the codes page first because it keeps active, testing, and expired rows visible.