Mouse and keyboard baseline
Use the official in-game keybind and sensitivity menus. Change one value, run the same peek and target-switch routine, then keep or revert the change.
Duelist PvP supports PC, mobile, and console play. Use this page to set a clean baseline before changing sensitivity, keybinds, or judging a weapon tier.
Use the official in-game keybind and sensitivity menus. Change one value, run the same peek and target-switch routine, then keep or revert the change.
Keep button placement stable while you test. If missed taps or camera drag are the issue, fix layout comfort before changing aim sensitivity again.
Retest wide turns, quick peeks, and close-range tracking after every adjustment. Console comfort should be tracked separately from PC or mobile notes.
Controls are part of the meta in a fast Roblox PvP shooter. A rough baseline makes every weapon, mode, and reward decision harder to read.
Overshooting: lower sensitivity one step and retest target switches.
Slow turns: raise sensitivity one step and retest wide turns.
Missed inputs: fix keybinds, button layout, or grip before editing aim again.
The official public description lists 1v1, 2v2, and 3v3. A setting that feels sharp in 1v1 can feel chaotic under team pressure, so keep notes by mode.
Best for clean aim and movement tests because fewer variables hide your input mistakes.
Use after your baseline is stable. Track target switching and teammate pressure separately.
Good for stress testing awareness, camera speed, and panic movement after you already know your baseline.
The public Roblox page lists customizable keybinds and sensitivity. Use the in-game settings first because exact menu names can change during beta updates.
Yes, but only one step at a time. Test the same platform, same mode type, and the same movement routine before judging the result.
No. Duelist PvP lists PC, mobile, and console support, but each input style needs a separate baseline because aim, turning, and panic movement feel different.
Use the sensitivity presets tool to save your platform, current value, target comfort, aim issue, movement issue, and next test.